E3 2017, Microsoft — 4K, Innovative, Immersive, Other Buzzowords

Again, apologies for the amazing lateness (I’m like two weeks late on this!). Stuff comes up, comics needed to be read, Mr. Robot episodes needed to be watched. Anyway, here are my thoughts on Microsoft’s 2017 E3 conference. Minor releases and the like are at the bottom. Continue reading “E3 2017, Microsoft — 4K, Innovative, Immersive, Other Buzzowords”

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E3 2017, EA — I’ve Never Seen a More Boring Conference

Yes, I’m late on this. But I’ve been busy-ish and getting ready for my Masters and, well, procrastinating. But I want to give my thoughts on the E3 conferences that I watched, and also have a reason to finish watching them. Because I do like E3. It’s a celebration of video games, when companies use some showmanship to get you hyped for their coming releases. Sure, I approach it with skepticism and like to watch people snark over it (Totalbiscuit this year), but I appreciate the idea of E3. Anyway, here are my thoughts on EA’s 2017 E3 conference. Continue reading “E3 2017, EA — I’ve Never Seen a More Boring Conference”

Top 5 Games I Missed in 2016

For the most part, 2016 was a good year for gaming. A very good year, in fact. There were a lot of really good releases, which I’ll get around to for one of these. Actually, there were so many that I missed a lot of big titles, and while not everything on this list I can say is “really good”, they’re big enough releases that I feel bad about missing them. So without further delay, here are the 5 top games I missed in 2016 Continue reading “Top 5 Games I Missed in 2016”

Impressions – Mirror’s Edge Catalyst Closed Beta

For a while now, I’ve been planning to do a piece, or rather a tribute, to the original Mirror’s Edge. Needless to say, I’m a big fan, and am surprised that it took so long for EA to green light a sequel. Well, I guess this isn’t a sequel; it’s a reboot. And even if it weren’t, it definitely has a different feel than the original Mirror’s Edge. Anyway, let’s dig right in. No screenshots, since Origin lacks screenshot functionality for some ungodly reason (and the screenshots I took had other stuff in the background), but just know the game looks amazing. Continue reading “Impressions – Mirror’s Edge Catalyst Closed Beta”

Unravel Review – Pulling at the Heartstrings

Developer: Coldwood Interactive
Platforms: PC (reviewed), Xbox One, PS4
Date of play: 9/02/16 – 10/02/16
Play time: 5 hours

Unravel is more known by this point for how adorable its E3 presenter is than the game itself. From his shaking hands, to his stuttering, to the fact that he brought along a doll he made on a camping trip with his family, the game seemed to represent the opposite of everything embodiment of corporate evil that is EA. But all that cuteness aside, how does the game hold up? Pretty well, it turns out. Unravel is a touching game that, while a little rough in level design, makes up for it with a touching story, gorgeous environments and a beautiful soundtrack. Continue reading “Unravel Review – Pulling at the Heartstrings”